This is an old concept I made years ago to experiment with heating a planet. I discontinued work on this specific concept shortly after recording this, the design was not a good one, but I think it’s still interesting.
I’ve been tinkering with VR development. This is building up to a mages duel game where two players will have to cast and avoid spells to become victorious.
Twinkle is an audiogame developed for the audiogame jam of 2016. It features an open world sandbox where you can build your own soundscape.
Twinkle is an open world sandbox audiogame based around sound. The game is being developed as a part of the Audiogame Jam which is still in progress.
It’s been a few months since I’ve played with shaders in Unity. Let’s relearn how to make them together by building a relatively simple shader in Unity from start to finish!