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Let's Make Red - #AsylumJam2016 - Part 3
· ☕ 1 min read
This weekend for the #asylumjam of 2016 we’re going to be developing a game called Red. Red is a game all about social interactions.

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What's the Time? - Game Jolt API - Part 3
· ☕ 2 min read
Today we’re going to be working on developing a Game Jolt API. Moving on from our development of the CI/CD pipeline from the previous episodes we’re going to start actually developing our API.

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Shooting Projectiles - Building a Grapple Gun - Part 1
· ☕ 1 min read
I’ve had a fun idea. Let’s add grapple guns to our Asteroids in VR game. In this video specifically we’re going to be focusing on adding projectiles that we can use to attach to the asteroids and pull ourselves in.

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A Portal In Unity
· ☕ 1 min read
Let’s make a portal in unity so we can see from one world into another. We are going to accomplish this by using a second camera, render textures and some manipulation of unity layers.

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Hello C#
· ☕ 1 min read
Hello Internet, welcome to Hello C#! We’re going to be exploring the very basics of how to write a Hello World application in C# all the way from project creation to the end.

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Lets Make VR Asteroids - Part 2
· ☕ 1 min read
Yesterday we built a way to fly in Virtual Reality using your hands as rockets. Today we’re going to expand on that by making an up close and personal version of Asteroids.

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Lets Make VR Asteroids
· ☕ 1 min read
Yesterday we built a way to fly in Virtual Reality using your hands as rockets. Today we’re going to expand on that by making an up close and personal version of Asteroids.

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Building VR Asteroids - End of Stream Demo
· ☕ 1 min read
I’ve been making a Virtual Reality game over the past two days based around flying using hand held jet engines.

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Lets Make Jetpacking in Virtual Reality!
· ☕ 1 min read
Today we’re going to be developing a Jetpacking game in Virtual Reality. I’ve seen some demo’s of Richie’s Plank Experience but more interesting than the plank for me is the firefighting iron man of the future part.

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Lets Make Jetpacking in Virtual Reality! Part 2
· ☕ 1 min read
Today we’re going to be developing a Jetpacking game in Virtual Reality. I’ve seen some demo’s of Richie’s Plank Experience but more interesting than the plank for me is the firefighting iron man of the future part.

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Animating Mandelbrot and Julia Sets in Unity - Fractal Shaders
· ☕ 1 min read
Let’s get back to work on our Fractal shaders! Specifically, let’s animate them. I’ve got an idea to use a subscriber based design so we can publish various “changes” to our material and dynamically update it.

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Build the UI Some More - Emotible - Part 5 Live!
· ☕ 1 min read
Welcome back! We’re picking up where we left off: developing an epic UI for our windows app. Time to fix what we broke and break what we haven’t made yet.