I’ve been tinkering with VR development. This is building up to a mages duel game where two players will have to cast and avoid spells to become victorious.
Twinkle is an audiogame developed for the audiogame jam of 2016. It features an open world sandbox where you can build your own soundscape.
Twinkle is an open world sandbox audiogame based around sound. The game is being developed as a part of the Audiogame Jam which is still in progress.
It’s been a few months since I’ve played with shaders in Unity. Let’s relearn how to make them together by building a relatively simple shader in Unity from start to finish!
Developing the finishing touches for Eclipse a #MeatlyJam game designed to make you fear light. This was a recording from the live stream done during the Jam.