In order to create more accessible open source projects GitHub has introduced templates for Issues and Pull Requests to help improve the clarity and quality of new issues and open pull requests.
In previous videos we’ve built a pixel shader that renders circles instead of the traditional squares. You can rotate the pixels so that the circles can be oriented at any angle to one another.
Last time we built a grid of pixels for our circular pixel shader. In this video, part 2, we’re going to be figuring out how to draw a circle.
Lets merge some of your contributions to the World of Zero Open Source projects at github.com/worldofzero Special thanks to:
Webhooks are really popular these days. Every service seems to have support for them these days. Lets try using these fancy new function as a service things to consume them.
Now that we’ve explored how to work with git locally lets dig into the remote aspects of it. We’ll explore how to clone a remote repository, how to make some quick modifications and then push that new branch up to the remote repository.
Git is a powerful tool for collaborating with teammates but can also be extremely handy when working alone. It makes experimenting with new features and preventing breaking things in your code a lot easier.