Continuing our creation of an online highscores service, today we’re building the ability to put new scores into our highscores list and also delete them.
Lets take a look at what is required to create an online highscore board for your Unity game. Throughout this project we’ll take a look at how to create a RESTful web-service, connect it to a database and then expose that web-service to your Unity game.
I’ve been trying to replace the old World of Zero website for a while now. A beta of the new version is finally in a working state and I’d love for you all to check it out!
Wouldn’t it be cool if you could run C# code in a web browser? Blazor is a tool that compiles C# code into functioning web assembly that can be deployed like a normal webpage.
Docker for Windows/Mac has recently introduced built in Kubernetes support. With no prior experience using Kubernetes on Docker let’s see if we can setup and deploy a simple ASP.
We’ve got a rough draft of how our Players are going to connect to our World Of Zero Arcade (Live Streamed Game project).
A few detours and a lot of troubleshooting later we finally have opened up our Arduino as a service using ASP.