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Real-Time Messaging Between Console Apps with SignalR - SignalR in Unity - Part 1

 ·  ☕ 1 min read

We’re starting a new project beginning with an introduction to SignalR. Our goal is to introduce SignalR into a Unity project so we can communicate in real-time between a Unity game and a web app. In this video we’ll introduce SignalR, an open-source (https://github.com/SignalR/SignalR) library that allows us to create a client server communication system in our apps enabling them to send messages back and forth between clients.

If you would like to get started learning SignalR you can learn more at https://aka.ms/getstartedsignalr

My previous SignalR series shared at the Microsoft Reactor where we created an interactive canvas you could collaboratively draw on with the rest of the world!

  1. Building Real-Time Web Apps with SignalR
  2. Connecting a Web App to SignalR
  3. Creating a Real-Time Web Canvas

You can see some of the other content I have planned outside this channel in the Microsoft Reactor (and even come to our in-person events) at the Microsoft Reactor San Francisco Meetup Page.


Join the World of Zero Discord Server: https://discord.gg/hU5Kq2u


Sam Wronski
WRITTEN BY
Sam Wronski
Maker of things, currently helping build cloud things @ Microsoft. World of Zero is a one of my personal projects. Lets make something awesome together!