Combining the custom mesh renderer window, STL Builder and Archimatix weβre going to start working on building a way to export 3D Models from Unity to a format that we can use to 3D print.
Lets explore a really interesting asset from the Unity Asset Store. Archimatix is a parametric modeling tool that allows you to turn simple shapes into complex models using a set of simple rules.
Augmenting our magic missiles with a bit of corrective flight. This video focuses on how to get a projectile to target and steer towards a target using a combination of dot products for finding the target and a steering algorithm to actually turn the projectile.
Letβs expand upon the Conversion support we added in the last video. The goal here is to add full support for the conversion of all Enumerable types.
This video is all about reflection. Weβre going to be adding the ability to support typing in Unity Shell so that automatic type conversion can occur.
Lets say you want to make a simple web service in Java. How would you do it? In this video weβre going to look into the basics of Spring Boot, a Java framework that allows you to do just that!
We are making a top down shooter. Thatβs cool right? But wait there is more!
This isnβt just any top down shooter, this game isnβt even played on your computer!
We are making a top down shooter. Thatβs cool right? But wait there is more!
This isnβt just any top down shooter, this game isnβt even played on your computer!
We are making a top down shooter. Thatβs cool right? But wait there is more!
This isnβt just any top down shooter, this game isnβt even played on your computer!
Expanding a vertex shader by allowing us to Clamp the distance of the vertices to a fixed distance. This effectively allows us to limit the model to a βsphereβ or part of a sphere if we reduce the limit far enough.
Java 8 brought a number of new features to Java, one of those features was the Streams API. This API brought an easy way to create functional style list manipulation elements using a simple API.
Time for something a bit different. In this video weβll delve into WebGL using a tool called ShaderToy, a great way to learn and experiment with shaders all from inside your web browser!