Twinkle Day 1 User Creation Compilation - Audiogame Jam📅 Sep 5, 2016 · 📝 Jan 19, 2021 · ☕ 1 min readTwinkle is an audiogame developed for the audiogame jam of 2016. It features an open world sandbox where you can build your own soundscape.
Exploring a World of Sound - Twinkle - Mid Jam Sample📅 Aug 31, 2016 · 📝 Jan 19, 2021 · ☕ 1 min readTwinkle is an open world sandbox audiogame based around sound. The game is being developed as a part of the Audiogame Jam which is still in progress.
Crafting the Borderlands - Building a Flat Shader In Unity - Part 2📅 Aug 23, 2016 · 📝 Jan 19, 2021 · ☕ 2 min readLets pick our flat shader back up. First we need to refactor the code we wrote during Part 1.
Mission Start - Building a Flat Shader In Unity - Part 1📅 Aug 18, 2016 · 📝 Jan 19, 2021 · ☕ 2 min readIt’s been a few months since I’ve played with shaders in Unity. Let’s relearn how to make them together by building a relatively simple shader in Unity from start to finish!