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Animating the Thruster with Unity Mecanim - Asteroids VR
· ☕ 1 min read
It’s time to open up Mecanim and work on getting our thruster animated. We have two major parts to animate right now fans in the center of the thruster and the iris opening at the bottom.

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Lets Make an Octree in Unity
· ☕ 1 min read
An Octree is a 3D data structure best used for storing objects based on their 3D positions. They are used in a lot of really cool technology and form the backbone for things like Voxel renderers.

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Procedural Mesh Generation in Unity 3D
· ☕ 1 min read
Time to jump into some of the fun sides of 3D Graphics! In this video we’re going to be figuring out how to build a 3D Plane in Unity with a given number of subsections.

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Finishing the Grappling Hook - Asteroids VR
· ☕ 1 min read
The grappling hook is now fully functional after a bit of trial and error and a computer crash which caused a bit of a gap in development.

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Sticky Bombs - Lets Make Asteroids VR
· ☕ 2 min read
The art for Asteroid’s VR has started to roll in and with that it’s time to start work on some of the new features.

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An Intro to Unity - Flappy Cube Tutorial - Part 2
· ☕ 2 min read
Welcome to Unity! In this tutorial we’re going to walk through the basics by creating Flappy Cube. A two dimensional mobile game with a single input: “Flap”.

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An Intro to Unity - Flappy Cube Tutorial - Part 1
· ☕ 1 min read
Welcome to Unity! In this tutorial we’re going to walk through the basics by creating Flappy Cube. A two dimensional mobile game with a single input: “Flap”.

https://i.ytimg.com/vi/_dQP8MVVOXc/mqdefault.jpg
Let's Make Red - #AsylumJam2016 - Part 3
· ☕ 1 min read
This weekend for the #asylumjam of 2016 we’re going to be developing a game called Red. Red is a game all about social interactions.