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A Portal To Space - Writing A Transparent Portal Shader in Unity

 ·   ·  ☕ 1 min read

We’re going to extend our portal. Specifically we’ll be adding a cool new shader to the portal. The shader is going to have all kinds of fun stuff in it. Specifically we’re going to be turning our portal into a circle and adding transparency. We’ll explore transparent unity shaders and discuss a bit about what makes them so different from standard shaders.

Huzzah, more fun shader stuff! This portal is starting to look all kinds of fun.

Download the source code from GitHub: https://github.com/WorldOfZero/Parallel

This video uses art from the Moon Environment asset. You can get it here: https://www.assetstore.unity3d.com/en/#!/content/40424


Sam Wronski
WRITTEN BY
Sam Wronski
Maker of things, currently helping build cloud things @ Google. World of Zero is a personal project disconnected from my professional work. Lets make something awesome together!