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A Portal In Unity

 ·   ·  ☕ 1 min read

Let’s make a portal in unity so we can see from one world into another. We are going to accomplish this by using a second camera, render textures and some manipulation of unity layers.

We’re going to attach a second camera to our portal, render it’s results to a render texture and then selectively render to our cameras by flagging different layers with our layer mask.

This demo requires a total of zero lines of code. That’s a plus in my book!

Grab the code from GitHub. This project is open source: https://github.com/WorldOfZero/Parallel

New to Unity? You can get a copy of it for free here: https://unity3d.com


Sam Wronski
WRITTEN BY
Sam Wronski
Maker of things, currently helping build cloud things @ Google. World of Zero is a personal project disconnected from my professional work. Lets make something awesome together!