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A Portal In Unity

 ·   ·  ☕ 1 min read

Let’s make a portal in unity so we can see from one world into another. We are going to accomplish this by using a second camera, render textures and some manipulation of unity layers.

We’re going to attach a second camera to our portal, render it’s results to a render texture and then selectively render to our cameras by flagging different layers with our layer mask.

This demo requires a total of zero lines of code. That’s a plus in my book!

Grab the code from GitHub. This project is open source:

New to Unity? You can get a copy of it for free here:

Sam Wronski
Sam Wronski
Maker of things, currently helping build cloud things @ Microsoft. World of Zero is a one of my personal projects. Lets make something awesome together!