Kubernetes (often shortened to K8S), the Greek word for a helmsman, is a tool originally developed by Google for managing cloud ready, scalable web apps.
Lets look at Flask a minimal python web server. In this video we’ll build the simplest Flask app and talk about how to get Flask working in your Python project as well as what each part is doing.
Midnight is a game built in 48 hours for the Asylum Jam. The asylum jam emphasizes horror without the stigma of mental illness, including the use of asylum’s, hospitals etc.
Electron is a tool that allows you to convert webpages into full applications that can run outside of a browser and interact more closely with your operating system.
Grab Passes are a really complicated and expensive way to do nothing in a shader. A Grab Pass is an additional pass added to your shader that captures the scene and allows you to use that captured texture in your shader.
Lets build a custom particle emitter that can emit particles on the ground anywhere in a rectangle. This is the first step of lighting the grass in our grass renderer on fire.
Extending Bezier Curves. Turns out you can recursively define them with relatively little work. In this video we’ll implement Bezier Curves using a recursive algorithm so we can support any number of points from 1 to thousands.
How would you record a video in Unity? You could always point OBS or another bit of software at Unity, but what about high detail cutscenes or cinematics?
Our first look at containers and how to use them using Docker for Windows. We’ll be creating a MongoDB instance using an image from Docker Hub and then connecting to it using a local mongo cli.