<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>android on World of Zero</title><link>https://worldofzero.com/tags/android/</link><description>Recent content in android on World of Zero</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>contact@worldofzero.com (Sam Wronski)</managingEditor><webMaster>contact@worldofzero.com (Sam Wronski)</webMaster><copyright>©2025, All Rights Reserved</copyright><lastBuildDate>Thu, 23 Mar 2017 00:00:00 +0000</lastBuildDate><atom:link href="https://worldofzero.com/tags/android/index.xml" rel="self" type="application/rss+xml"/><item><title>Getting Started With Xamarin</title><link>https://worldofzero.com/videos/getting-started-with-xamarin/</link><pubDate>Thu, 23 Mar 2017 00:00:00 +0000</pubDate><author>contact@worldofzero.com (Sam Wronski)</author><atom:modified>Tue, 19 Jan 2021 17:06:36 +0000</atom:modified><guid>https://worldofzero.com/videos/getting-started-with-xamarin/</guid><description>We have a relatively complete Binary Clock app running in UWP. Let&amp;rsquo;s take advantage of Xamarin to start working on bringing this app to other platforms.</description><dc:creator>Sam Wronski</dc:creator><media:content url="https://worldofzero.comimage/https://i.ytimg.com/vi/NKNk1fNH_bs/mqdefault.jpg" medium="image"><media:title type="html">featured image</media:title></media:content><category>android</category></item></channel></rss>